/*
 * Copyright © 2020 Advanced Micro Devices, Inc.
 * Copyright © 2022 Valve Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

/* enhanced version of nir_inline_uniforms that can inline from any uniform buffer
 * see nir_inline_uniforms.c for more details
 */

#include "nir_builder.h"
#include "nir_loop_analyze.h"
#include "lvp_private.h"

static bool
is_src_uniform_load(nir_src src)
{
   if (nir_src_bit_size(src) != 32 || nir_src_num_components(src) != 1 || nir_src_is_const(src))
      return false;
   return nir_collect_src_uniforms(&src, 0, NULL, NULL,
                                   PIPE_MAX_CONSTANT_BUFFERS, UINT_MAX);
}

static void
process_node(nir_cf_node *node, nir_loop_info *info,
             uint32_t *uni_offsets, uint8_t *num_offsets,
             struct set *stores)
{
   switch (node->type) {
   case nir_cf_node_if: {
      nir_if *if_node = nir_cf_node_as_if(node);
      const nir_src *cond = &if_node->condition;
      nir_add_inlinable_uniforms(cond, info, uni_offsets, num_offsets,
                                 PIPE_MAX_CONSTANT_BUFFERS, UINT_MAX);

      /* Do not pass loop info down so only alow induction variable
       * in loop terminator "if":
       *
       *     for (i = 0; true; i++)
       *         if (i == count)
       *             if (i == num)
       *                 <no break>
       *             break
       *
       * so "num" won't be inlined due to the "if" is not a
       * terminator.
       */
      info = NULL;

      foreach_list_typed(nir_cf_node, nested_node, node, &if_node->then_list)
         process_node(nested_node, info, uni_offsets, num_offsets, stores);
      foreach_list_typed(nir_cf_node, nested_node, node, &if_node->else_list)
         process_node(nested_node, info, uni_offsets, num_offsets, stores);
      break;
   }

   case nir_cf_node_loop: {
      nir_loop *loop = nir_cf_node_as_loop(node);

      /* Replace loop info, no nested loop info currently:
       *
       *     for (i = 0; i < count0; i++)
       *         for (j = 0; j < count1; j++)
       *             if (i == num)
       *
       * so "num" won't be inlined due to "i" is an induction
       * variable of upper loop.
       */
      info = loop->info;

      foreach_list_typed(nir_cf_node, nested_node, node, &loop->body) {
         bool is_terminator = false;
         list_for_each_entry(nir_loop_terminator, terminator,
                             &info->loop_terminator_list,
                             loop_terminator_link) {
            if (nested_node == &terminator->nif->cf_node) {
               is_terminator = true;
               break;
            }
         }

         /* Allow induction variables for terminator "if" only:
          *
          *     for (i = 0; i < count; i++)
          *         if (i == num)
          *             <no break>
          *
          * so "num" won't be inlined due to the "if" is not a
          * terminator.
          */
         nir_loop_info *use_info = is_terminator ? info : NULL;
         process_node(nested_node, use_info, uni_offsets, num_offsets, stores);
      }
      break;
   }

   case nir_cf_node_block: {
      nir_block *block = nir_cf_node_as_block(node);
      nir_foreach_instr(instr, block) {
         if (instr->type == nir_instr_type_intrinsic) {
            nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
            if (intr->intrinsic == nir_intrinsic_store_deref && is_src_uniform_load(intr->src[1]))
               _mesa_set_add(stores, &intr->src[1]);
         }
      }
      break;
   }
   default:
      break;
   }
}

bool
lvp_find_inlinable_uniforms(struct lvp_shader *shader, nir_shader *nir)
{
   bool ret = false;
   struct set *stores = _mesa_set_create(nir, _mesa_hash_pointer, _mesa_key_pointer_equal);
   nir_foreach_function(function, nir) {
      if (function->impl) {
         nir_metadata_require(function->impl, nir_metadata_loop_analysis, nir_var_all);

         foreach_list_typed(nir_cf_node, node, node, &function->impl->body)
            process_node(node, NULL, (uint32_t*)shader->inlines.uniform_offsets, shader->inlines.count, stores);
      }
   }
   const unsigned threshold = 5;
   set_foreach(stores, entry) {
      const nir_src *src = entry->key;
      unsigned counter = 0;
      list_for_each_entry(nir_src, rsrc, &src->ssa->uses, use_link) {
         counter++;
         if (counter >= threshold)
            break;
      }
      if (counter >= threshold) {
         uint8_t new_num[PIPE_MAX_CONSTANT_BUFFERS];
         memcpy(new_num, shader->inlines.count, sizeof(new_num));

         uint32_t *uni_offsets =
            (uint32_t *) shader->inlines.uniform_offsets;

         if (nir_collect_src_uniforms(src, 0, uni_offsets, new_num,
                                      PIPE_MAX_CONSTANT_BUFFERS, UINT_MAX)) {
            ret = true;
            memcpy(shader->inlines.count, new_num, sizeof(new_num));
         }
      }
   }
   for (unsigned i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) {
      if (shader->inlines.count[i]) {
         shader->inlines.can_inline |= BITFIELD_BIT(i);
         break;
      }
   }
   return ret;
}

void
lvp_inline_uniforms(nir_shader *nir, const struct lvp_shader *shader, const uint32_t *uniform_values, uint32_t ubo)
{
   if (!shader->inlines.can_inline)
      return;

   nir_foreach_function(function, nir) {
      if (function->impl) {
         nir_builder b;
         nir_builder_init(&b, function->impl);
         nir_foreach_block(block, function->impl) {
            nir_foreach_instr_safe(instr, block) {
               if (instr->type != nir_instr_type_intrinsic)
                  continue;

               nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);

               /* Only replace loads with constant offsets. */
               if (intr->intrinsic == nir_intrinsic_load_ubo &&
                   nir_src_is_const(intr->src[0]) &&
                   nir_src_as_uint(intr->src[0]) == ubo &&
                   nir_src_is_const(intr->src[1]) &&
                   /* TODO: Can't handle other bit sizes for now. */
                   intr->dest.ssa.bit_size == 32) {
                  int num_components = intr->dest.ssa.num_components;
                  uint32_t offset = nir_src_as_uint(intr->src[1]);
                  const unsigned num_uniforms = shader->inlines.count[ubo];
                  const unsigned *uniform_dw_offsets = shader->inlines.uniform_offsets[ubo];

                  if (num_components == 1) {
                     /* Just replace the uniform load to constant load. */
                     for (unsigned i = 0; i < num_uniforms; i++) {
                        if (offset == uniform_dw_offsets[i]) {
                           b.cursor = nir_before_instr(&intr->instr);
                           nir_ssa_def *def = nir_imm_int(&b, uniform_values[i]);
                           nir_ssa_def_rewrite_uses(&intr->dest.ssa, def);
                           nir_instr_remove(&intr->instr);
                           break;
                        }
                     }
                  } else {
                     /* Lower vector uniform load to scalar and replace each
                      * found component load with constant load.
                      */
                     uint32_t max_offset = offset + num_components;
                     nir_ssa_def *components[NIR_MAX_VEC_COMPONENTS] = {0};
                     bool found = false;

                     b.cursor = nir_before_instr(&intr->instr);

                     /* Find component to replace. */
                     for (unsigned i = 0; i < num_uniforms; i++) {
                        uint32_t uni_offset = uniform_dw_offsets[i];
                        if (uni_offset >= offset && uni_offset < max_offset) {
                           int index = uni_offset - offset;
                           components[index] = nir_imm_int(&b, uniform_values[i]);
                           found = true;
                        }
                     }

                     if (!found)
                        continue;

                     /* Create per-component uniform load. */
                     for (unsigned i = 0; i < num_components; i++) {
                        if (!components[i]) {
                           uint32_t scalar_offset = (offset + i) * 4;
                           components[i] = nir_load_ubo(&b, 1, intr->dest.ssa.bit_size,
                                                        intr->src[0].ssa,
                                                        nir_imm_int(&b, scalar_offset));
                           nir_intrinsic_instr *load =
                              nir_instr_as_intrinsic(components[i]->parent_instr);
                           nir_intrinsic_set_align(load, NIR_ALIGN_MUL_MAX, scalar_offset);
                           nir_intrinsic_set_range_base(load, scalar_offset);
                           nir_intrinsic_set_range(load, 4);
                        }
                     }

                     /* Replace the original uniform load. */
                     nir_ssa_def_rewrite_uses(&intr->dest.ssa,
                                              nir_vec(&b, components, num_components));
                     nir_instr_remove(&intr->instr);
                  }
               }
            }
         }

         nir_metadata_preserve(function->impl, nir_metadata_block_index |
                                               nir_metadata_dominance);
      }
   }
}
