/*
 * Copyright (C) 2018 Rob Clark <robclark@freedesktop.org>
 * Copyright © 2018 Google, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 * Authors:
 *    Rob Clark <robclark@freedesktop.org>
 */

#include <stdio.h>

#include "freedreno_layout.h"

void
fdl_layout_buffer(struct fdl_layout *layout, uint32_t size)
{
	layout->width0 = size;
	layout->height0 = 1;
	layout->depth0 = 1;
	layout->cpp = 1;
	layout->cpp_shift = 0;
	layout->size = size;
	layout->format = PIPE_FORMAT_R8_UINT;
	layout->nr_samples = 1;
}

void
fdl_dump_layout(struct fdl_layout *layout)
{
	for (uint32_t level = 0; level < layout->slices[level].size0; level++) {
		struct fdl_slice *slice = &layout->slices[level];
		struct fdl_slice *ubwc_slice = &layout->ubwc_slices[level];

		fprintf(stderr, "%s: %ux%ux%u@%ux%u:\t%2u: stride=%4u, size=%6u,%6u, aligned_height=%3u, offset=0x%x,0x%x, layersz %5u,%5u tiling=%d\n",
				util_format_name(layout->format),
				u_minify(layout->width0, level),
				u_minify(layout->height0, level),
				u_minify(layout->depth0, level),
				layout->cpp, layout->nr_samples,
				level,
				slice->pitch,
				slice->size0, ubwc_slice->size0,
				slice->size0 / slice->pitch,
				slice->offset, ubwc_slice->offset,
				layout->layer_size, layout->ubwc_layer_size,
				fdl_tile_mode(layout, level));
	}
}
