/* -*- mesa-c++  -*-
 *
 * Copyright (c) 2018-2019 Collabora LTD
 *
 * Author: Gert Wollny <gert.wollny@collabora.com>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
 */


#include "sfn_nir.h"

struct r600_shader;
union r600_shader_key;

namespace r600 {

class AssemblyFromShaderLegacy : public AssemblyFromShader {
public:
   AssemblyFromShaderLegacy(struct r600_shader *sh, r600_shader_key *key);
   ~AssemblyFromShaderLegacy() override;
private:
   bool do_lower(const std::vector<InstructionBlock> &ir)  override ;

   struct AssemblyFromShaderLegacyImpl *impl;
};

}
