/**************************************************************************
 * 
 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/


#include "main/mtypes.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/colormac.h"

#include "intel_blit.h"
#include "intel_buffers.h"
#include "intel_context.h"
#include "intel_fbo.h"
#include "intel_reg.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"

#define FILE_DEBUG_FLAG DEBUG_BLIT

/**
 * Copy the back color buffer to the front color buffer. 
 * Used for SwapBuffers().
 */
void
intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
                const drm_clip_rect_t * rect)
{

   struct intel_context *intel;
   const intelScreenPrivate *intelScreen;

   DBG("%s\n", __FUNCTION__);

   assert(dPriv);

   intel = intelScreenContext(dPriv->driScreenPriv->private);
   if (!intel)
      return;

   intelScreen = intel->intelScreen;

   /* The LOCK_HARDWARE is required for the cliprects.  Buffer offsets
    * should work regardless.
    */
   LOCK_HARDWARE(intel);

   if (dPriv && dPriv->numClipRects) {
      struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
      struct intel_region *src, *dst;
      int nbox = dPriv->numClipRects;
      drm_clip_rect_t *pbox = dPriv->pClipRects;
      int cpp;
      int src_pitch, dst_pitch;
      unsigned short src_x, src_y;
      int BR13, CMD;
      int i;
      dri_bo *aper_array[3];

      src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
      dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);

      src_pitch = src->pitch * src->cpp;
      dst_pitch = dst->pitch * dst->cpp;

      cpp = src->cpp;

      ASSERT(intel_fb);
      ASSERT(intel_fb->Base.Name == 0);    /* Not a user-created FBO */
      ASSERT(src);
      ASSERT(dst);
      ASSERT(src->cpp == dst->cpp);

      if (cpp == 2) {
	 BR13 = (0xCC << 16) | BR13_565;
	 CMD = XY_SRC_COPY_BLT_CMD;
      }
      else {
	 BR13 = (0xCC << 16) | BR13_8888;
	 CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
      }

      assert(src->tiling != I915_TILING_Y);
      assert(dst->tiling != I915_TILING_Y);
#ifndef I915
      if (src->tiling != I915_TILING_NONE) {
	 CMD |= XY_SRC_TILED;
	 src_pitch /= 4;
      }
      if (dst->tiling != I915_TILING_NONE) {
	 CMD |= XY_DST_TILED;
	 dst_pitch /= 4;
      }
#endif
      /* do space/cliprects check before going any further */
      intel_batchbuffer_require_space(intel->batch, 8 * 4,
				      REFERENCES_CLIPRECTS);
   again:
      aper_array[0] = intel->batch->buf;
      aper_array[1] = dst->buffer;
      aper_array[2] = src->buffer;

      if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
	intel_batchbuffer_flush(intel->batch);
	goto again;
      }

      for (i = 0; i < nbox; i++, pbox++) {
	 drm_clip_rect_t box = *pbox;

	 if (rect) {
	    if (!intel_intersect_cliprects(&box, &box, rect))
	       continue;
	 }

	 if (box.x1 >= box.x2 ||
	     box.y1 >= box.y2)
	    continue;

	 assert(box.x1 < box.x2);
	 assert(box.y1 < box.y2);
	 src_x = box.x1 - dPriv->x + dPriv->backX;
	 src_y = box.y1 - dPriv->y + dPriv->backY;

	 BEGIN_BATCH(8, REFERENCES_CLIPRECTS);
	 OUT_BATCH(CMD);
	 OUT_BATCH(BR13 | dst_pitch);
	 OUT_BATCH((box.y1 << 16) | box.x1);
	 OUT_BATCH((box.y2 << 16) | box.x2);

	 OUT_RELOC(dst->buffer,
		   I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
		   0);
	 OUT_BATCH((src_y << 16) | src_x);
	 OUT_BATCH(src_pitch);
	 OUT_RELOC(src->buffer,
		   I915_GEM_DOMAIN_RENDER, 0,
		   0);
	 ADVANCE_BATCH();
      }

      /* Flush the rendering and the batch so that the results all land on the
       * screen in a timely fashion.
       */
      intel_batchbuffer_emit_mi_flush(intel->batch);
      intel_batchbuffer_flush(intel->batch);
   }

   UNLOCK_HARDWARE(intel);
}

static GLuint translate_raster_op(GLenum logicop)
{
   switch(logicop) {
   case GL_CLEAR: return 0x00;
   case GL_AND: return 0x88;
   case GL_AND_REVERSE: return 0x44;
   case GL_COPY: return 0xCC;
   case GL_AND_INVERTED: return 0x22;
   case GL_NOOP: return 0xAA;
   case GL_XOR: return 0x66;
   case GL_OR: return 0xEE;
   case GL_NOR: return 0x11;
   case GL_EQUIV: return 0x99;
   case GL_INVERT: return 0x55;
   case GL_OR_REVERSE: return 0xDD;
   case GL_COPY_INVERTED: return 0x33;
   case GL_OR_INVERTED: return 0xBB;
   case GL_NAND: return 0x77;
   case GL_SET: return 0xFF;
   default: return 0;
   }
}


/* Copy BitBlt
 */
GLboolean
intelEmitCopyBlit(struct intel_context *intel,
		  GLuint cpp,
		  GLshort src_pitch,
		  dri_bo *src_buffer,
		  GLuint src_offset,
		  uint32_t src_tiling,
		  GLshort dst_pitch,
		  dri_bo *dst_buffer,
		  GLuint dst_offset,
		  uint32_t dst_tiling,
		  GLshort src_x, GLshort src_y,
		  GLshort dst_x, GLshort dst_y,
		  GLshort w, GLshort h,
		  GLenum logic_op)
{
   GLuint CMD, BR13, pass = 0;
   int dst_y2 = dst_y + h;
   int dst_x2 = dst_x + w;
   dri_bo *aper_array[3];
   BATCH_LOCALS;

   if (dst_tiling != I915_TILING_NONE) {
      if (dst_offset & 4095)
	 return GL_FALSE;
      if (dst_tiling == I915_TILING_Y)
	 return GL_FALSE;
   }
   if (src_tiling != I915_TILING_NONE) {
      if (src_offset & 4095)
	 return GL_FALSE;
      if (src_tiling == I915_TILING_Y)
	 return GL_FALSE;
   }

   /* do space/cliprects check before going any further */
   do {
       aper_array[0] = intel->batch->buf;
       aper_array[1] = dst_buffer;
       aper_array[2] = src_buffer;

       if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
           intel_batchbuffer_flush(intel->batch);
           pass++;
       } else
           break;
   } while (pass < 2);

   if (pass >= 2) {
       LOCK_HARDWARE(intel);
       dri_bo_map(dst_buffer, GL_TRUE);
       dri_bo_map(src_buffer, GL_FALSE);
       _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset,
                       cpp,
                       dst_pitch,
                       dst_x, dst_y, 
                       w, h, 
                       (GLubyte *)src_buffer->virtual + src_offset, 
                       src_pitch,
                       src_x, src_y);
       
       dri_bo_unmap(src_buffer);
       dri_bo_unmap(dst_buffer);
       UNLOCK_HARDWARE(intel);

       return GL_TRUE;
   }

   intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS);
   DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
       __FUNCTION__,
       src_buffer, src_pitch, src_offset, src_x, src_y,
       dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);

   src_pitch *= cpp;
   dst_pitch *= cpp;

   BR13 = translate_raster_op(logic_op) << 16;

   switch (cpp) {
   case 1:
      CMD = XY_SRC_COPY_BLT_CMD;
      break;
   case 2:
      BR13 |= BR13_565;
      CMD = XY_SRC_COPY_BLT_CMD;
      break;
   case 4:
      BR13 |= BR13_8888;
      CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
      break;
   default:
      return GL_FALSE;
   }

#ifndef I915
   if (dst_tiling != I915_TILING_NONE) {
      CMD |= XY_DST_TILED;
      dst_pitch /= 4;
   }
   if (src_tiling != I915_TILING_NONE) {
      CMD |= XY_SRC_TILED;
      src_pitch /= 4;
   }
#endif

   if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
      return GL_TRUE;
   }

   assert(dst_x < dst_x2);
   assert(dst_y < dst_y2);

   BEGIN_BATCH(8, NO_LOOP_CLIPRECTS);
   OUT_BATCH(CMD);
   OUT_BATCH(BR13 | (uint16_t)dst_pitch);
   OUT_BATCH((dst_y << 16) | dst_x);
   OUT_BATCH((dst_y2 << 16) | dst_x2);
   OUT_RELOC(dst_buffer,
	     I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
	     dst_offset);
   OUT_BATCH((src_y << 16) | src_x);
   OUT_BATCH((uint16_t)src_pitch);
   OUT_RELOC(src_buffer,
	     I915_GEM_DOMAIN_RENDER, 0,
	     src_offset);
   ADVANCE_BATCH();

   intel_batchbuffer_emit_mi_flush(intel->batch);

   return GL_TRUE;
}


/**
 * Use blitting to clear the renderbuffers named by 'flags'.
 * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
 * since that might include software renderbuffers or renderbuffers
 * which we're clearing with triangles.
 * \param mask  bitmask of BUFFER_BIT_* values indicating buffers to clear
 */
void
intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
{
   struct intel_context *intel = intel_context(ctx);
   struct gl_framebuffer *fb = ctx->DrawBuffer;
   GLuint clear_depth;
   GLbitfield skipBuffers = 0;
   unsigned int num_cliprects;
   struct drm_clip_rect *cliprects;
   int x_off, y_off;
   BATCH_LOCALS;

   /*
    * Compute values for clearing the buffers.
    */
   clear_depth = 0;
   if (mask & BUFFER_BIT_DEPTH) {
      clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
   }
   if (mask & BUFFER_BIT_STENCIL) {
      clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
   }

   /* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in
    * the loop below.
    */
   if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) {
      skipBuffers = BUFFER_BIT_STENCIL;
   }

   LOCK_HARDWARE(intel);

   intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
   if (num_cliprects) {
      GLint cx, cy, cw, ch;
      drm_clip_rect_t clear;
      int i;
      drm_intel_bo *aper_array[2];

      /* Get clear bounds after locking */
      cx = fb->_Xmin;
      cy = fb->_Ymin;
      cw = fb->_Xmax - cx;
      ch = fb->_Ymax - cy;

      if (fb->Name == 0) {
         /* clearing a window */

         /* flip top to bottom */
         clear.x1 = cx + x_off;
         clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
         clear.x2 = clear.x1 + cw;
         clear.y2 = clear.y1 + ch;
      }
      else {
         /* clearing FBO */
         assert(num_cliprects == 1);
         assert(cliprects == &intel->fboRect);
         clear.x1 = cx;
         clear.y1 = cy;
         clear.x2 = clear.x1 + cw;
         clear.y2 = clear.y1 + ch;
         /* no change to mask */
      }

      for (i = 0; i < num_cliprects; i++) {
         const drm_clip_rect_t *box = &cliprects[i];
         drm_clip_rect_t b;
         GLuint buf;
         GLuint clearMask = mask;      /* use copy, since we modify it below */
         GLboolean all = (cw == fb->Width && ch == fb->Height);

         if (!all) {
            intel_intersect_cliprects(&b, &clear, box);
         }
         else {
            b = *box;
         }

         if (b.x1 >= b.x2 || b.y1 >= b.y2)
            continue;

         if (0)
            _mesa_printf("clear %d,%d..%d,%d, mask %x\n",
                         b.x1, b.y1, b.x2, b.y2, mask);

         /* Loop over all renderbuffers */
         for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) {
            const GLbitfield bufBit = 1 << buf;
            if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
               /* OK, clear this renderbuffer */
	       struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, buf);
               dri_bo *write_buffer =
                  intel_region_buffer(intel, irb->region,
                                      all ? INTEL_WRITE_FULL :
                                      INTEL_WRITE_PART);
	       int x1 = b.x1 + irb->region->draw_x;
	       int y1 = b.y1 + irb->region->draw_y;
	       int x2 = b.x2 + irb->region->draw_x;
	       int y2 = b.y2 + irb->region->draw_y;

               GLuint clearVal;
               GLint pitch, cpp;
               GLuint BR13, CMD;

               pitch = irb->region->pitch;
               cpp = irb->region->cpp;

               DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
                   __FUNCTION__,
                   irb->region->buffer, (pitch * cpp),
                   x1, y1, x2 - x1, y2 - y1);

	       BR13 = 0xf0 << 16;
	       CMD = XY_COLOR_BLT_CMD;

               /* Setup the blit command */
               if (cpp == 4) {
                  BR13 |= BR13_8888;
                  if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
                     if (clearMask & BUFFER_BIT_DEPTH)
                        CMD |= XY_BLT_WRITE_RGB;
                     if (clearMask & BUFFER_BIT_STENCIL)
                        CMD |= XY_BLT_WRITE_ALPHA;
                  }
                  else {
                     /* clearing RGBA */
                     CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
                  }
               }
               else {
                  ASSERT(cpp == 2);
                  BR13 |= BR13_565;
               }

	       assert(irb->region->tiling != I915_TILING_Y);

#ifndef I915
	       if (irb->region->tiling != I915_TILING_NONE) {
		  CMD |= XY_DST_TILED;
		  pitch /= 4;
	       }
#endif
	       BR13 |= (pitch * cpp);

               if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
                  clearVal = clear_depth;
               }
               else {
		  uint8_t clear[4];
		  GLclampf *color = ctx->Color.ClearColor;

		  CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
		  CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
		  CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
		  CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);

		  switch (irb->Base.Format) {
		  case MESA_FORMAT_ARGB8888:
		  case MESA_FORMAT_XRGB8888:
		     clearVal = intel->ClearColor8888;
		     break;
		  case MESA_FORMAT_RGB565:
		     clearVal = intel->ClearColor565;
		     break;
		  case MESA_FORMAT_ARGB4444:
		     clearVal = PACK_COLOR_4444(clear[3], clear[0],
						clear[1], clear[2]);
		     break;
		  case MESA_FORMAT_ARGB1555:
		     clearVal = PACK_COLOR_1555(clear[3], clear[0],
						clear[1], clear[2]);
		     break;
		  default:
		     _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
				   irb->Base.Format);
		     clearVal = 0;
		  }
	       }

               /*
                  _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
                  buf, irb->Base.Name);
                */

               assert(x1 < x2);
               assert(y1 < y2);

	       /* do space check before going any further */
	       aper_array[0] = intel->batch->buf;
	       aper_array[1] = write_buffer;

	       if (drm_intel_bufmgr_check_aperture_space(aper_array,
							 ARRAY_SIZE(aper_array)) != 0) {
		  intel_batchbuffer_flush(intel->batch);
	       }

               BEGIN_BATCH(6, REFERENCES_CLIPRECTS);
               OUT_BATCH(CMD);
               OUT_BATCH(BR13);
               OUT_BATCH((y1 << 16) | x1);
               OUT_BATCH((y2 << 16) | x2);
               OUT_RELOC(write_buffer,
			 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
                         0);
               OUT_BATCH(clearVal);
               ADVANCE_BATCH();
               clearMask &= ~bufBit;    /* turn off bit, for faster loop exit */
            }
         }
      }
   }

   UNLOCK_HARDWARE(intel);
}

GLboolean
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
				  GLuint cpp,
				  GLubyte *src_bits, GLuint src_size,
				  GLuint fg_color,
				  GLshort dst_pitch,
				  dri_bo *dst_buffer,
				  GLuint dst_offset,
				  uint32_t dst_tiling,
				  GLshort x, GLshort y,
				  GLshort w, GLshort h,
				  GLenum logic_op)
{
   int dwords = ALIGN(src_size, 8) / 4;
   uint32_t opcode, br13, blit_cmd;

   if (dst_tiling != I915_TILING_NONE) {
      if (dst_offset & 4095)
	 return GL_FALSE;
      if (dst_tiling == I915_TILING_Y)
	 return GL_FALSE;
   }

   assert( logic_op - GL_CLEAR >= 0 );
   assert( logic_op - GL_CLEAR < 0x10 );
   assert(dst_pitch > 0);

   if (w < 0 || h < 0)
      return GL_TRUE;

   dst_pitch *= cpp;

   DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
       __FUNCTION__,
       dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);

   intel_batchbuffer_require_space( intel->batch,
				    (8 * 4) +
				    (3 * 4) +
				    dwords * 4,
				    REFERENCES_CLIPRECTS );

   opcode = XY_SETUP_BLT_CMD;
   if (cpp == 4)
      opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
#ifndef I915
   if (dst_tiling != I915_TILING_NONE) {
      opcode |= XY_DST_TILED;
      dst_pitch /= 4;
   }
#endif

   br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
   if (cpp == 2)
      br13 |= BR13_565;
   else
      br13 |= BR13_8888;

   blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
   if (dst_tiling != I915_TILING_NONE)
      blit_cmd |= XY_DST_TILED;

   BEGIN_BATCH(8 + 3, REFERENCES_CLIPRECTS);
   OUT_BATCH(opcode);
   OUT_BATCH(br13);
   OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
   OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
   OUT_RELOC(dst_buffer,
	     I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
	     dst_offset);
   OUT_BATCH(0); /* bg */
   OUT_BATCH(fg_color); /* fg */
   OUT_BATCH(0); /* pattern base addr */

   OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
   OUT_BATCH((y << 16) | x);
   OUT_BATCH(((y + h) << 16) | (x + w));
   ADVANCE_BATCH();

   intel_batchbuffer_data( intel->batch,
			   src_bits,
			   dwords * 4,
			   REFERENCES_CLIPRECTS );

   intel_batchbuffer_emit_mi_flush(intel->batch);

   return GL_TRUE;
}

/* We don't have a memmove-type blit like some other hardware, so we'll do a
 * rectangular blit covering a large space, then emit 1-scanline blit at the
 * end to cover the last if we need.
 */
void
intel_emit_linear_blit(struct intel_context *intel,
		       drm_intel_bo *dst_bo,
		       unsigned int dst_offset,
		       drm_intel_bo *src_bo,
		       unsigned int src_offset,
		       unsigned int size)
{
   GLuint pitch, height;

   /* The pitch is a signed value. */
   pitch = MIN2(size, (1 << 15) - 1);
   height = size / pitch;
   intelEmitCopyBlit(intel, 1,
		     pitch, src_bo, src_offset, I915_TILING_NONE,
		     pitch, dst_bo, dst_offset, I915_TILING_NONE,
		     0, 0, /* src x/y */
		     0, 0, /* dst x/y */
		     pitch, height, /* w, h */
		     GL_COPY);

   src_offset += pitch * height;
   dst_offset += pitch * height;
   size -= pitch * height;
   assert (size < (1 << 15));
   if (size != 0) {
      intelEmitCopyBlit(intel, 1,
			size, src_bo, src_offset, I915_TILING_NONE,
			size, dst_bo, dst_offset, I915_TILING_NONE,
			0, 0, /* src x/y */
			0, 0, /* dst x/y */
			size, 1, /* w, h */
			GL_COPY);
   }
}
